The popular Italian videogame developer Raylight SRL are currently in the final 5 days of their crowd-funding campaign for XrayUnwrap 2.0.

Raylight have released a lot of their IP in the form of essential workflow plugins for 3ds Max and Maya. All of their tools are ‘best in class’ for their particular tasks, and are extremely fairly priced. I am a huge fan of their Rattle plugin, in particular, and use it almost daily in many animation related tasks.

[image width=”544″ height=”306″ align=”center” lightbox=”true” icon=”zoom”] https://thelode.com.au/wp-content/uploads/2015/06/Rattle_Plugin_3ds_Max.jpg [/image]
Above – Using the Rattle plugin for 3ds Max in production.

XrayUnwrap is a robust UV mapping tool for 3ds Max and Maya. Raylight are seeking crowdfunding to develop and release a vastly improved XrayUnwrap 2.0 to the public. They have a number of perks available to project backers, including free copies of their new UDIM plugin for 3ds Max. Their Dual Quaternion skinning plugin “XrayBlendSkin” is also free to anyone for the duration of the campaign.

 

If you’re at all interested, check out the promo videos, updates and images on their XrayUnwrap 2.0 indiegogo page.

 

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